

Lateral speed when dropping in Dominion reduced by 33%.This is part of the above changes to levitation and decreasing the amount of verticality.(For reference, Chapter 1 gravity was 1920.) Increased gravity to 1560 m/s/s, from 1400.Levitation control schemes apply to both controllers and KB/M.After a tap, the character will continue to levitate until the button is tapped again or mana runs out.“Toggle” control mode also requires players to press the jump button while in midair to start levitation.Players can continue to hold to levitate until mana runs out to levitate longer.This will levitate for 0.66s if the button is tapped.“Tap” control mode requires players to press the jump button while in midair to start levitation.“Hold” control mode controls the same as levitation in 3.0.Previously these were only available for players using controllers. We’ve added 3 different levitation control schemes to choose from, located in gameplay settings.

This makes levitation much more responsive.Levitation now provides an instantaneous upward movement, no matter the starting velocity.The 1.5s mana freeze is cancelled if a character touches the ground.Increased how long it takes for mana to begin regenerating after levitation to 1.5s (from 0.8s).Reduced retained upward momentum when levitation ends.Levitation now consumes 55% of mana per second (previously 80%).Levitation now consumes a minimum amount of mana (~35%), even if the jump button is released early.Maximum levitation height has been reduced by ~30%.


For 0.3s after a dodge, a player’s maximum speed is reduced by 33% and their air friction is increased by 700%.Dodge is always on the X/Y plane, there’s no vertical dodging.To make room for Dodge, the Crouch behavior has been removed.On controllers, it’s by pressing the right thumb stick. Dodge, by default on PC, is the Control key.Dodges triggered from the ground add a small vertical impulse to the character, a little “hop.”.Dodges triggered from the ground propel the character slightly further than midair dodges.If there’s no movement, the character will dodge forward.When Dodge is activated, the character will quickly move in the current movement direction.It’s a short-range burst of speed that allows players to, well, dodge incoming attacks or as a way to quickly reposition themselves for an advantage. Players have traditionally asked for some sort of built-in skill-based movement option outside of Runes, so we’re introducing a new Dodge mechanic. Release date: July 22nd 2021 (North America, Europe) / July 23rd 2021 (Japan).Thank you for a fantastic year, Breakers!
SPELLBREAK ON SWITCH SERIES
2, 2021 through and you will receive the Sisterhood of Blades Bundle (Ascending Blade Outfit series + Razor Wings Artifact) in your inventory for free.
SPELLBREAK ON SWITCH PATCH
It’s been one year since Spellbreak’s launch and to celebrate the occasion, we have a gift for you! Log-in to the game between the release of this patch on Sep.
